Tuesday, February 12, 2019

A post about GDC

Attribution: officialgdc flickr I am an indie developer with a strong interest in #AR. There are a few options for me for upcoming conferences, namely #VRDC and #SIGGRAPH. But each cost around 1500$USD so I can't do both. To help me break down which conference is better/best I started asking myself...
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Friday, May 11, 2018

Thursday, March 31, 2016

PAX East 2016 Packing List and Pro Tips

PAX is awesome! Everyone who is there loves games and is excited to play them! Demoing your game is emotionally thrilling and physically exhausting. Chris and I host the #IndieMiniBar shared booth each year and have put together a list we share with all the "first time PAX-ers" for packing and a few...
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Friday, September 4, 2015

Easy Gridlayout in Unity 5

Hello again!  This week's tutorial on Unity's Auto Layouts is probably one of the more useful tutorials so far.  Auto Layouts are like little hidden gems in Unity's expansive engine! Unity's UI Rect Transform layout system allows for placing of elements in virtually any arrangement....
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Monday, August 31, 2015

UPDATED!! Sneak Peek at this weeks's tutorial!

More sneak peeks! Easy GridLayout in Unity 5 video and full transcript will be live Friday!! Hi everyone!  I hope you had a fantastic weekend!! I'm working on the next Unity tutorial video during PAX Prime. I am sooooo excited for this one!!  Here is a sneak peek at Easy GridLayout in...
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Monday, August 24, 2015

Easy 2D Linecasts and Their Colliders in Unity 5

Thanks for waiting for this one folks!  After moving cross country and being bugged down with a sinus infection it feels good to finally have this one published!! Let's get going! Easy 2D Linecasts and Their Colliders in Unity 5 A line cast is an imaginary line drawn between two points...
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Friday, August 7, 2015