Sunday, November 2, 2014

#7DFPS Warm Up!

Hey everyone! I'm pretty excited to announce I will be participating in the 7 Day First Person Shooter game jam!  I'm starting the #7DFPS 7 hour warm-up today and pretty excited to be trying something new ^_^ I'm going to stay in Unity and probably go off some Project assets they have as...
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Friday, October 24, 2014

The most special thing - my heart in Imagine Me

This shot is really special to me. On last nights Twitch stream (every Thurs at 8pm CDT), one of our long standing community members made a level design suggestion and we implemented it immediately. Live development means we can try crazy things or some not so crazy things suggested by the community....
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Wednesday, October 1, 2014

Hauntings

I had a nightmare the night before last. I was at the house of my grade school years. I had gone into the garage to get something and the garage door was open. It was night and the outside was dark. I looked out into the night and had an instant feeling of fear. I quickly pushed the garage door button....
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Saturday, August 23, 2014

My Color

I have thought about inclusive-ity and diversity a TON lately.  I didn't like that my only option was to scream "Hey [under represented group] I want you to be a member of our community!"  There had to be something else I could do.  What was I missing?!? Today I had an epiphany.  Today I realized for the very first time WHY I wanted the diversity.  It wasn't so I could...
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Monday, July 14, 2014

Tools: GitHub & Cloud9

GitHub, the world's largest code host.  Generally terminal command line, the instantly confusing black box with white Courier font, can be intimidating.  It feels if you type one wrong command, or miss a single letter, you could destroy your entire project!  Let's face it,...
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Friday, July 11, 2014

30 Days of C# Unity and the Lifetime Love

Hey everyone!! The Hiatus. Its been a while.  Let's rewind a little bit.  I started 30 Days of C# Unity in April and have since then used Unity on a daily basis.  The reason for my absence?  We needed me to learn faster. Imagine Me. I worked on Imagine Me, a 2D-platformer,...
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Wednesday, April 30, 2014

Day 4 of C# Unity

It's Day 4 and I'm back to the Space Shooter!  The hands on experience with these projects has become a wonderful compliment to the Beginner Scripting lessons, but more on that later... Project: Space Shooter I began today's session by covering a quick review of the last video I had watched...
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Monday, April 28, 2014

Thursday, April 24, 2014

Day 2 of C# Unity

Day Two brought me to Unity's own tutorials which they have titled Learn.  Simple and straight to the point.  Under this tab you can find Tutorials, Documentation, Live Training (if something is scheduled), and other Support options.  The Tutorials consist of Topics - specific sessions...
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Tuesday, April 22, 2014

Day 1 of C# Unity

It's Day 1.   I have checked over quite a few tutorials and guides and will be using the following in my 30 Days of C# Unity: Unity Gems Unity Cookie Unity's Learn Tutorials on Scripting Unity's Project: Space Shooter Now, I must put in a bit of a disclaimer: I have been around Unity for...
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Monday, April 21, 2014

30 Days of C# Unity

Today starts a new chapter.  As you can surmise from the title, I will begin learning a bit of C# and the Unity game engine.  I will be using a variety of learning tools, tutorials, and as always, writing a response to the day's exercises here :)  I would absolutely love it if you...
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Saturday, March 8, 2014

Its 7am on a Saturday and I'm responding to Twitter

All the good things.  Imagine Me has taken over as primary in my life, and I absolutely love it!  Working from home lets Chris and I spend time together while working crazy hours.  We recently relocated to a townhouse and set up an in-home studio space.  We live our work so its perfect! I've...
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