Today, it is important for both designers and developers to be aware of the growing number of devices and device screen sizes available to users. Unity's powerful UI system makes Scalable UI easy and ensures the same experience for users across devices.
In this tutorial, we will examine how quickly and easily you can set up Scalable UI for your application.
Here's an updated image from today's Splash! gif :) The animation will be used as a death animation for a box-like mob that has a bit of a jiggle/bounce to him. I'll see how it looks in game before making any final decisions.
I've been working on a new animation the past couple of days, using Ron Doucet's tutorial. While this could be done in a few minutes by an artist, it took me a full two days to finish this simple 12-frame animation. BUT I'm happy with how it turned out. Tomorrow, I'll start working on the color.