Friday, August 7, 2015

Easy UI Events In Unity 5

Unity's Event System is a way of sending events to game objects based on input.  Event Triggers receive events and call functions you've assigned.   This tutorial explores two Event Types: PointerEnter and PointerExit.  I hope you enjoy!!

1 comment:

  1. This is a great video! I'd just like to add that events aren't just for user input. I use them all over the place, as a very general way of decoupling my scripts. My scripts raise events whenever they do anything some other script might be interested in; and they have public methods for anything that you might want to do in response to an event. Then I just snap these together in the editor like LEGOs! Check out for my own tutorial video about this. :)
    Thank you, and please keep these cool videos coming!